Speakeasies: Not a dry glass in the house

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That’s more like it! Now it’s time to sell your ill-gotten gains and really get the money machine going. Selling at a speakeasy (or “speak” for short) gives you double the money than if you go around selling to businesses.

Keep your speaks well stocked, your precinct thoroughly paid off, and you’ll have yourself a steady source of income without having to spend every turn driving around the map to sell things just to raise cash.

You can set up a speak in a 1000 ft³ building, especially if you only sell crocks, but you do tend to run out of space once your booze production really kicks off. It’s better if you have a bigger venue, but 1000 ft³ will do. Nothing smaller than that, though, unless you only plan to run a Backroom Bootlegger operation from it.

“Last year we made more money than the President of the United States.”

You have four levels of speaks available, from the informal Backroom Bootlegger to fancy Fine Dining Restaurants.

Corner Speaks sell all T1 alcohol crocks and one (choice) of T2 alcohol bottles. They also sell cigarettes, but the only way to come across them (unless you’re playing as English and have The English Outfit DLC) is when you raid another gang’s safe house.

Small Speaks sell all T2 alcohol bottles and one (choice) of T3 alcohol bottles.

Supper Clubs sell all T2 and T3 alcohol bottles.

The top tier speaks – Dance Hall, Fine Dining Restaurants and Jazz Clubs – sell everything a Supper Club sells, along with two kinds of T4 alcohol bottles.

Types of speaks

  1. Backroom Bootlegger
    1. Improved Backroom Bootlegger
    2. Expanded Homemade Bootlegger
  2. Corner Speakeasy
  3. Small Speakeasy
  4. Supper Club

Managers

As with any manager, choose one that’s Hardworking and Organized for the lower levels. You can’t add expansions to Small Speakeasies and above, so it’s less important for those because you don’t get an extra expansion slot anyway. Attractive/Friendly/Kind/Talkative gives a cheap expansion option.

Managers earn XP from completing selling cycles. The leveling up options are similar to production managers, in that they can increase output and reduce cycle time.

Counter Chin-Wagger and Production Manager increases amount of alcohol sold per turn. Speakeasy Manager reduces the days/turns of a selling cycle. It seems once you’ve chosen Counter Chin-Wagger or Speakeasy Manager the first time you level up, you can’t choose the other one later, e.g. pick Speakeasy Manager, you can only level up Speakeasy Manager.

Expansions

Only Backroom Bootleggers and Corner Speakeasies can make use of these expansions.

If the booze keeps piling up and I can’t fit it all in, I’ll add e.g. Old Time Glassware for a while to sell more booze each turn. If I start to run out or production can’t keep up, I’ll remove it. You can always find a balance between how much you produce vs how much you can sell.

If you’re constantly over-producing, the option is always to open a second operation as an overflow …

ExpansionsRequirementsEffectCost
Automatic DishwasherSkill: Dishwashers-10% time1-$1100
Branded AshtraysNationality: English+25% sales-$500
Discreet Advertising2n/a+25% sales-$100
More Bar SeatingTrait (any): Attractive, Friendly, Kind, Talkative+10% sales-$200
Old Time GlasswareSkill: Crystal Barware+25% sales-$500
Player PianoSkill: Player Pianos+10% sales-$750
Pool TableSkill: Pool Tables-10% time-$750
Printed PromotionsSkill: Printed Promotions-20% time-$250
Trap DoorSkill: Secret Doors+10% sales-$1000
  1. The description reads as +10% sales, but it has -10% time when applied. ↩︎
  2. This is only available to Backroom Bootlegging operations, and doesn’t require a manager. ↩︎

Upgrade tree

All operations can be built outright once the skill has been unlocked, except Improved/Expanded Homemade Bootlegger and Dance Hall, Fine Dining Restaurant and Jazz Club, which all have to be upgraded from a previous level, e.g. Backroom Bootlegger or Supper Club.

Tier 1Tier 1.5Tier 2Tier 3Tier 4Tier 5
Backroom Bootlegger*Expanded Homemade BootleggerCorner SpeakeasySmall SpeakeasySupper ClubDance Hall
Fine Dining Restaurant
Jazz Club

*Backroom Bootlegger → Improved Backroom Bootlegger → Expanded Homemade Bootlegger. (When upgrade to Expanded has finished, the crocks return from the Improved Bootlegger will double.)